Showing posts with label rockman 10. Show all posts
Showing posts with label rockman 10. Show all posts

Monday, March 22, 2010

Old news, knew news

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Mega Man 10's been out for a while now. Long story short, I love it, and I'm really looking forward to the new Bass and Endless modes, and especially the three special stages with their returning bosses and weapons. This is the first time we've ever seen what colors Mega Man turns when he uses the special boss' weapons from Mega Man III and IV for Game Boy. Pretty awesome for us Mega nerds! It looks like the MM Killers get new artwork, I hope Rock gets some new art for using the weapons, too.

Friday, January 8, 2010

2010, The Year We Make Silly Word Puns

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Here we are well into the new year already. How's it treating you so far?

My old buddies at Mega Man Network put up some fun end-of-decade articles. They seem to be under the impression that we're entering into 20XX this year, although we've technically been in 20XX for over 10 years now (both of those X's can stand for zeros) but at least we can all agree that 200X is now over.

The big news contender so far for MM fans is Mega Man 10 coming out in March of this year. Japanese gaming magagazine Game Side featured an article about it recently, and ran the first Rockman 10 ads which sport the tagline...
"Omoshirosa, kawarimaten!" (おもしろさ、変わりまテン!) That "-ten" replacing the normal "-sen" negative word ending. Generally translated, "Intense, they haven't changed a thing!" Ha ha, I am so clever. Hey companies, I'm available for ad copy work!

This year I intend to finish scanning those Mega Mission cards (I haven't forgotten), as well as to complete my next Rockman project, which I'm starting on officially right after I finish this post (tentatively). Check back often for updates!

Let's make 2010 one for the record books!

Thursday, December 10, 2009

Robot Fever

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Just something I was mulling over in my head. For those yet unspoiled, Mega Man 10's story concept involves our heroes battling against a robot virus called Robotenza, the etymology of which I suppose would be Robot+Influenza. I'm fine with Capcom avoiding the traditional "the _____ Virus" naming convention that the X and EXE series swore by, but it still sounds a bit off to me somehow. A little awkward, doesn't really roll off the tongue. More creative than simply "Robot Flu," I'll give them that. It'll probably grow on me as I hear it more. But I started to wonder if I could do a better job at naming a robot virus. Probably not, but here goes anyway!
  • Robola
  • Robotitis
  • Mechalaria
  • Gearengitis
  • Robolio
  • Robomycosis
  • Robopox
  • Mechatitis
  • Roboculosis
  • Roborrhea
  • Mecholera
  • Robotulism
  • Cybermitosis
  • Robotella
  • Mechlamydia
And, I'm spent. Knowing where some of those disease names originated from, of course, there's no way they'd be appropriate for a E rated video game. I'm not sure which of those I favor at this point, they've all run together in my brain. Maybe Robotenza isn't so bad after all.

Has it really been over a year already?

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Not since my last blog entry, I mean since Mega Man 9 came out. Feels like less time somehow.

Mega Man 10 news is all over the place, and I must say I'm not surprised. The developers were talking sequel possibility before MM9 was even out as I recall, and I'd hardly expect a company like good ol' Capcom not to follow up on one of the most successful WiiWare titles ever.

Am I excited about it? Yes. Do I think it will connect to the X series in any meaningful way? No. Am I upset that it's 8-bit graphics all over again? Nope. Actually, now that Inti's gotten their retro-game feet wet with MM9, I'm optimistic that MM10 has the potential to surpass it. I suppose that sums things up the basic reactions.

Bass seems like a dead ringer for the third playable character slot, although with all the attention she's been getting lately, I wouldn't be too shocked to see it as Roll either. But after his absence last time, I'm really curious to see how Bass will look and play in the 8-bit realm.

Now that it's been announced, I imagine we'll be getting a steady trickle of new info, though I doubt I'll be reporting on any of those details (that's what the big fansites are for) unless they really pique my interest enough that I have to rant about them.

Between this and the Mega Man Rush Marine mobile game (which I'm still waiting to get my hands on, hurry T-Mobile!) it seems to me that the 8-bit style of O.G. Mega Man is here to stay. At least, for the foreseeable future. And I don't mind it a bit.